The Week in C++ 2016.28: July 10-16

  • C++ Weekly Episode 19: C++14 for the Commodore 64
  • C++Now! 2016: “CopperSpice: The Next Generation of Signals” by Geller & Sermersheim
  • C++Now! 2016: “Proper Inheritance” (part 1 of 2) by John Lakos
  • C++Now! 2016: “Proper Inheritance” (part 2 of 2) by John Lakos
  • C++Now! 2016: “Practical Performance Practices” by Jason Turner
  • C++Now! 2016: “Metaprogramming for dummies” by Louis Dionne
  • C++Now! 2016: “Monoids, Monads, and Applicative Functors: Repeated Software Patterns” by David Sankel
  • C++Now! 2016: “C++14 version of Boost.MSM-eUML” by Kirs Jusiak
  • C++Now! 2016: “Diet for your Templates – Reducing Code Bloat in Your Templated Library” by Sebastian Redl
  • C++Now! 2016: “array_ref: Multidimensional Array References for the C++ Standard Library” by Edwards & Lelbach
  • C++Now! 2016: “Documenting C++ Using the Right Tools” by Geller & Sermersheim
  • C++Now! 2016: “Come Stream with Me” by Jonathan Beard
  • C++Now! 2016: “Metaprogramming for the brave” by Louis Dionne
  • C++Now! 2016: “Pulling Visitors” by Goodspeed & J H
  • C++Now! 2016: “Thread-safe Observer Pattern – You’re doing it wrong” by Tony Van Eerd
  • C++Now! 2016: “Friendship in Service of Testing” by Gábor Márton
  • C++Now! 2016: “Implementation of a multithreaded compile-time ECS in C++14” by Vittorio Romeo
  • C++Now! 2016: “Design Patterns in the 21st Century” by Dmitri Nesteruk
  • C++Now! 2016: “Implementing A Modern C++ MQTT Client for Embedded Devices” by Michael Caisse
  • C++Now! 2016: “Exceptional Performance” by David Stone
  • C++Now! 2016: “Implementing static control flow in C++14″ by Vittorio Romeo
  • C++Now! 2016: “Multithreading is the answer. What was the question?” (part 1 of 2) by Andel Sermersheim
  • C++Now! 2016: “Multithreading is the answer. What was the question?” (part 2 of 2) by Andel Sermersheim
  • C++Now! 2016: “IoC++ – A IoC framework for C++” by Sebastian Redl
  • C++Now! 2016: “Variadic expansion in examples” by Michał Dominiak
  • C++Now! 2016: “Let’s make a web match-3 game in C++14” by Kris Jusiak
  • C++Now! 2016: “C++ Tool Support: Where We Are and Where We Are Heading” by Dmitri Nesteruk
  • C++Now! 2016: “The Effective Structured Data Marshalling/Demarshalling Through Boost.Fusion” by Khandrikov & Reznikov
  • C++Now! 2016: “Preprocessor-aware Automated Refactoring” by Jeff Trull
  • C++Now! 2016: “Extending C++ with Co-Array semantics” by Antoine TRAN TAN
  • C++Now! 2016: “Progress on Contract Support for C++17” by Nathan Myers
  • C++Now! 2016: “Why and How To Add Scripting” by Jason Turner
  • C++Now! 2016: “What is the basic interface?” by Lisa Lippincott
  • CppCast Episode 63: IncludeOS with Alfred Bratterud
  • Debugging Tips and Tricks for C++ in Visual Studio by Andrew B Hall
  • Cocos2d-x Visual Studio Android Project by Ian Huff
  • Developer Assistant for Visual Studio now Supports C++
  • C++ Unit Testing Survey (Summer 2016) by Augustin Popa
  • Supporting Visual Studio Update 3 with ServerFramework by Len
  • UE4: The Battle of the Lean and the Inlined Bone Functions by Robert Troughton
  • UE4: Speeding up the Time Limit Controls by Robert Troughton
  • UE4: The Sadness of the Ignored NULL Pointer by Robert Troughton
  • CLion 2016.2 Release Candidate by Anastasia Kazakova
  • LLVM Weekly #132: 2016 LLVM Developers Meeting announced, LLVM moving to Github, Windows/x64 exception handling, llvm-cov can generate HTML reports, clang-rename integrates with Vim
  • CppCon 2016 Program Preview: Algorithms, Exceptions and Games by Bryce Adelstein-Lelbach
  • CppCon 2016 Dan Saks Keynote and More Program Previews (Embedded, Coroutines and Accelerators) by Bryce Adelstein-Lelbach
  • CppCon 2016 Program Preview: Concurrency, Modules, Finance by Bryce Adelstein-Lelbach
  • Refactorign Session #2b: Matrix Calculation – Extract Class by Arne Mertz
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